It’s all exciting and nerve-wracking at the same time □Īs always, having a printer here in the Czech Republic is a great advantage to our timelines – we can afford to spend more time on designing because the delivery time is much shorter, and there is a certain freedom in deadlines when one has such close contact with the manufacturers. The art is finished, the design done, and most of the things were recently sent to print, to be ready in time for SPIEL’21. The scores appear to be in balance, and we are happy with how the expansion plays and feels. Similar meetings have happened quite often throughout the whole development process of course, with many people joining in and debating for hours at a time – but this one meeting was by far the longest.Īnd right now, we’re entering the very last finishing phase of the development. After one physical playtesting event at the end of August, eight people spent nine hours around a table with Expedition Leaders laid out, discussing each and every aspect, little detail, and last-minute ideas about the expansion. We spent many hours discussing and debating in our company chat, on calls, and in person. In the end, we believe that we managed to hunt down and tweak most of them, if not all, and we are happy with the final product of our work. Some issues were sneakier, and it took some time to recognize them. ![]() Some things were obviously broken and needed fixing. The game design went through five bigger updates marked by the five phases of online playtesting, and many smaller tweaks and changes. These two girls aren't just zombies, they're also big fans of pop music idols, evidenced by the glow sticks they carry wherever they go.In this third and last part of our report, we’ll talk about how we finalized the game design, and at the end also share some interesting stats and give our thanks to the people who helped us on this endeavor.īased on all the data and feedback we gathered, the game evolved constantly. This helpful little guy works for Beatrice, and appears throughout the game to assist the main character. She seems to be hiding something, however. BeatriceĪ mysterious woman with incredible magical ability, Beatrice acts as the main character's guide through the lost ruins. Desperate to find answers to who she is and how she ended up in this place, she begins exploring the ruins. The more you understand the environment and how to use it to your advantage, the more dangerous you will become.Ī young school girl who wakes up in a dangerous underground maze with no memory of her past. Ice magic will freeze bodies of water, making them dangerously cold. Flammable liquids will be set ablaze when in contact with lit lanterns. Elements within the world will react with other elements realistically. Make Use of the EnvironmentAs you explore the depths of Lost Ruin’s dimly lit dungeons, you will find that while everything around you might bring about your death, you can also use the environment around you to your advantage. The right combination of accessories can create different strategic options for your adventure. ![]() One accessory might protect you against fire, while another might heal you when you’re poisoned. ![]() ![]() Accessories are unique pieces of equipment with all manner of effects. Choose Your AccessoriesThe world of Lost Ruins is a dangerous one and being armed to the teeth with awesome weaponry is sometimes not enough. Choose what works for your playstyle and make a magic casting character that’s totally your own. Burn monsters, freeze bosses, and heal yourself when in danger. Master SpellsFor those with an affinity for magic, Lost Ruins allows you to cast a variety of spells through wands, tonics, and scrolls. Arm yourself with a variety of swords, axes and other assorted medieval weaponry, and hack monsters to pieces. Slash away at enemies, burn them to a crisp, or even deflect their projectiles back at them. With Beatrice’s help, the girl goes on a perilous journey to find answers and unlock the secrets of the Lost Ruins.Įngage in CombatCombat in Lost Ruins is both strategic and methodical. Surrounded by horrible, bloodthirsty monsters, she is rescued by a mysterious magician, Beatrice. A young girl wakes up in a dimly lit dungeon without any of her memories.
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